Official documentation · Advanced Editor · 3D Scene Creator

Camera Field of View

Added in v1.1.09

Field of View changes how much of the 3D scene the camera sees. It changes the viewing angle and framing, not the actual distance between your layers.

Field of View

Field of View (FOV) changes the camera's viewing angle and therefore the framing of the complete 3D scene. A lower FOV gives a narrower, tighter view; a higher FOV shows a wider portion of the scene.

ControlRangeVisual result
Field of View10° → 90°Changes the camera viewing angle and whole-scene framing
Lower FOVToward 10°Narrower view; the scene appears larger / more zoomed-in
Higher FOVToward 90°Wider view; more of the scene becomes visible
The same ESEER 3D scene shown with a narrow and a wide camera Field of View while layer positions remain unchanged.
Same scene, same layer positions and same camera position. Only Field of View changes.